| Fortune's Landing Character Generator |
Please use the form below to create and submit your character to our Plot Committee. You should try to submit your character as early as possible before the event that you plan to play it at, to increase your likelyhood of having the character available. Those items highlighted in red can be found in the RGG Addendum, and those in blue can be found in the CI Core Rules.
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| Player Information |
| Real Name: |
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| Email Address: |
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| Date of Birth: |
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Medical Conditions: |
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| Address 1: |
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| Address 2: |
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| City: |
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State: |
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Zip Code: |
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| Phone (w/ Area Code): |
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| Emergency Contact: |
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| Character Personal Information |
| Character Name: |
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| Race: |
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| Significant Marks or Skin Patterns: |
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| Age: |
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| Sex: |
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Click the list below to jump to that section. Click the title of the section to jump back to this list. | Advantages || Disadvantages || Talents || Weapons & Armor || Fighting Styles || Wound Blows/Strikes || Magical Skills || Mana Cost || Bonds || Empathy Skills |
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| Background/History: |
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Character Sheet Use this section to outline the various abilities and skills your character possesses. You have 40 CP to spend (with the possibility of 3 more if your background is approved, and up to 10 points of disadvantages) and you may click on any of the highlighted items below for more details. |
Advantages: (For leveled advantages, disadvantages, and skills put the number of levels to buy in the box, NOT the point total. The number in parentheses is the point value of the attribute) 40 CP Left to spend
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Disadvantages: (no more than 10 CPs worth of Disadvantages are allowed) 40 CP Left to spend
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Talents:(Those marked with a * are Production skills) 40 CP Left to spend
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Weapons & Armor 40 CP Left to spend
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Magical Skills (Bonds [Elemental and Necro], Alchemical Caster, and Necromancer are mutually exclusive) 40 CP Left to spend |
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Mana Cost (You must be at least a Novice Caster to purchase Mana) 40 CP Left to spend |
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Bond Abilities (You must be a Bonder to purchase Bond abilities) 40 CP Left to spend Bond abilities function just like spells with the exception of casting time. The casting time for all bond abilities is one (1) minute of meditation, and the calling of the name of the ability and bond, e.g. "Air Ward - Bond", when activated. |
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Empath Abilities (You must be an Empath to purchase Empathy abilities) 40 CP Left to spend |
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